Developer · Creator · Musician
David Žižlavský
Full-stack web developer, software engineer, music producer, and 3D artist. I build everything from game engines to drill beats.
Developer · Creator · Musician
Full-stack web developer, software engineer, music producer, and 3D artist. I build everything from game engines to drill beats.
Hey, I'm David — a developer, game-maker, and musician from the Czech Republic. I started coding because I wanted to build games, and I haven't stopped since. Today my work spans web development, game engines, desktop apps, and music production.
When I'm not shipping code, I'm deep in FL Studio crafting drill beats with real guitar tracks I record myself — two guitars, a whole lot of sound design, and a dash of Linkin Park energy to tie it all together.
Everything I do is connected: I write the code, model the assets in Blender, compose the soundtrack in FL Studio, and wrap it all up into a shipped product.
My primary genre is drill — dark 808s, sliding bass, and aggressive hi-hat patterns. But I don't stop there. I layer real guitar recordings on top: a PRS Standard 24 for the aggressive stuff, a Hello Kitty Fender Squier for when things get weird.
Every game I release comes with an original soundtrack I composed myself. The music and the game are built in parallel — sound design and gameplay evolve together from day one.
I became interested in game development and web development. My first projects were simple mobile games made with the Pocket Code platform. Later that year, I started experimenting with Unity.
My IT journey became more structured when I began studying information technology at Obchodní akademie Uherské Hradiště.
I joined Euregnia as a software developer and began my bachelor's degree at the Faculty of Information Technology, Brno University of Technology in Brno.
If you would like to work with me, collaborate on a project, or just get in touch, feel free to contact me through any of the links below.